Description
This environment is basically a factory floor interior, which was used as a paper mill. It has been abandoned for a while and nature is slowly starting to take over. A lot of time went into building this environment and I had a great time building it, I hope you will enjoy these assets! The environment scene is located in the scenes folder, as well as a scene called ‘Graveyard’ in which you will find all the assets neatly grouped together.
For a detailed breakdown about this scene: https://80.lv/articles/building-artistic-environments-with-scanned-assets/?fbclid=IwAR0eEI0uG2B81YszjpGEMs5osV0GDu33ynpYJEtATV_X9atKQFzEDcJM_DU
If you have any questions or comments you can contact me at: ronaldhoutermans@hotmail.com
Please leave a rating or feedback down below!
Technical Details
Features:
Texture Sizes:
Collision: Yes
Vertex Count: Varies between 2k to 10k triangles for props and modular pieces.
LODs: Auto generated
Number of Meshes: 119
Number of Materials and Material Instances: 107
Number of Textures: 116
Supported Development Platforms: Windows
Supported Target Build Platforms: Windows
Documentation: No
Note: Some of these meshes are not modular because of the custom detail I wanted in the scene, like the back wall with different layers of paint. All meshes use material instances with a lot of custom parameters, so stuff like color and detail blends (damage, dirt, etc) are tweak able as well. It would be possible to create simpler tile-able materials from the existing textures supplied in this pack.
Supported Engine Versions
4.21 – 4.27, 5.0 – 5.3