Live Client for Unreal

Using best-in-class, markerless, facial motion capture software, Live Client for Unreal alongside Faceware Studio, animates and tracks facial movement from any video source to CG characters, in real-time directly inside Unreal Engine.

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Description

INTERACTIVE FACIAL ANIMATION IN REAL-TIME

Using patented computer-vision technology and techniques, Live Client and Faceware Studio automatically track video of a performer’s face and stream real-time animation onto your character directly in the Unreal Engine. Create live characters for broadcast and interactive events, or empower actors and directors to see digital performances on-set in real-time.

ONE SECOND CALIBRATION ON ANY FACE

Calibrate any performer in one second, removing the need for lengthy range of motion or complex character setup processes. Your performer need only make a single neutral expression and with one click of a button, you’re automatically calibrated. Ensuring you’re up and running in one second or less, delivering stability and flexibility for real-time content creation.

STREAM MULTIPLE CHARACTERS EASILY

Powerful, stable and cutting edge technology ensure there’s no limit placed on your creativity. Work with multiple characters, all interacting, in front of a live studio audience, pre-viz complex sequences with multiple characters at once, or rapidly animate entire scenes. The sky’s the limit for creative real-time production.

Technical Details

Live Client for Unreal Free Trial is available here.

Product downloads, documentation and example projects are available here.

Please note, you will need to sign up for an account with Glassbox to access these pages.

Glassbox Support is available here.

You can find more information about Faceware Studio here.

LIVE CLIENT FOR UNREAL SYSTEM REQUIREMENTS

REQUIRED

RECOMMENDED

Supported Engine Versions

5.0 – 5.2