Description
Recognize the ideal areas for the concept of demolished and disposed games. There are many different types of materials such as roads, sidewalks, Barriers, wooden parts, and ventilation parts.
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Technical Details
Technical Details:
Texture Sizes: (2048×2048 – 4096×4096)
Physical Based Rendering: Yes, BaseColor / Roughness / Metallic / Ambient Occlusion / Normal Map
Collision: Custom, Automatically Generated
LODs: No
Number of Meshes: 59
Master Material: 2
Material Function: 1
Material Instances: 68
Total Pack Different Material: 18
Number of Textures: 204
Demo Map: 2
Overview Map: 1
Supported Development Platforms: (PC, Mac, Console, VR, AR)
Supported Target Build Platforms: (PC, Mac, Console, VR, AR)
Supported Engine Versions
4.18 – 4.27, 5.0 – 5.3