Subway Tunnel Blueprint and Meshes by SONIKPORT

High quality subway tunnel system with spline controls

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Description

This pack utilizes a spline Blueprint system to control the position and length of a subway tunnel. Custom collisions and auto-generated LOD’s allow the editor to run the scene comfortably at 120 fps. 1K-4K Textures are included together for your convenience.

For an in-depth demonstration video, check out the link: https://www.youtube.com/watch?v=YnMkjd25Y_w

Technical Details

Features:

Texture Sizes:

Collision: Yes, Custom

Vertex Count: 224-2698

LODs: 4

Number of Meshes: 16

Number of Materials and Material Instances: 5 Master Materials, 12 Instances

Number of Textures: 129

Supported Development Platforms: PC, Mac OS 

Important Notes: To create the tunnel, just place the tunnel Blueprint in your scene. Click one of the spline points, hold down ALT and drag along an axis with your gizmo in move mode. Spline points should be positioned at roughly 400 units apart from one another. Once you are happy with the tunnel, you can use the “end” meshes to complete to setup.

Supported Engine Versions

4.21 – 4.25, 5.0 – 5.3