Procedural Root Creator

This tool procedurally creates roots and vines

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Description

This tool is designed to help a user create roots and vines that need to crawl on static objects. 

First add the ProceduralRootCreation_BP to create the look and feel of there roots or vines.

Next press the create roots button to create editable roots to allow for direct editing of root splines.

Switch the place holder meshes with the vine meshes of users choice and use the merge actor tool for a root or vine static mesh!

for More Detailed information: Procedural Root Creator Documentation

Technical Details

Includes:

Supported Engine Versions

4.21