Description
26 stone walls to be used in rivers and mountains made with photogrammetry. The materials have been edited to guarantee a perfect light baking. VR Ready
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Environments
Archviz:
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Technical Details
Texture Sizes:
Collision: automatically generated
Vertex Count:
SM_StoneWall_001 = 5.662
SM_StoneWall_001_a = 5.662
SM_StoneWall_001_b = 11.924
SM_StoneWall_001_c = 4.721
SM_StoneWall_002 = 9.524
SM_StoneWall_002_a = 8.955
SM_StoneWall_003 = 8.811
SM_StoneWall_004 = 2.714
SM_StoneWall_004_a = 2.255
SM_StoneWall_005 = 2.347
SM_StoneWall_005_a = 2.347
SM_StoneWall_005_b = 4.962
SM_StoneWall_006 = 4.607
SM_StoneWall_006_a = 4.606
SM_StoneWall_006_b = 4.968
SM_StoneWall_007 = 2.984
SM_StoneWall_007_a = 2.984
SM_StoneWall_007_b = 5.816
SM_StoneWall_007_c = 23.264
SM_StoneWall_008 = 6.300
SM_StoneWall_009 = 3.348
SM_StoneWall_009_a = 3.348
SM_StoneWall_009_b = 3.348
SM_StoneWall_010 = 4.612
SM_StoneWall_010_a = 4.620
SM_StoneWall_010_b = 2.746
LODs: Auto Lods
Number of Meshes: 26
Number of Materials and Material Instances: 10 Material Instances
Number of Textures: 32
Supported Development Platforms: PC
Supported Target Build Platforms: PC
Supported Engine Versions
4.18 – 4.27, 5.0 – 5.3