LP287 Character P3

Sci-fi female character for Third Person Shooter games

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Description

Video preview

3D preview

Character Guidlines

How to use my female characters with Advanced Locomotion System

V4:

Part 1

V3:

Part1 | Part2

Update 7/10/2019:

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You can mix and match clothing and equip all hair, accessories, weapons, etc. from all of my other non-G2 modular female (can’t mixing with G2) packages together.

This package included both human and Sci-fi character version with separate and combine meshes.

This characters have basic facial rig, Facial Expressions and Lipsyncs, 02 hairstyles, basic Animations for Blade

[My Discord]

Technical Details

Scaled to Epic skeleton: (Yes)

Rigged: (Yes)

Rigged to Epic skeleton: No (Skelaton same struction and bones name as Mannequin but addition facial bones and weapon bones, some bones position adjusted for fit with female pose so for best result you should use Retarget menthod, please watch this video to clearly how it work)

Animated: (Yes)

Number of characters: 1 with 2 clothing style

Vertex counts of characters: 15.000 ~ 30.000

Texture Resolutions: 2048 ~ 4096

Number of Animations: ~30

Animation types (Root Motion/In-place): Root Motion

Supported Development Platforms: Windows

Supported Target Build Platforms: Windows

Documentation: Tutorial for female characters with Advanced Locomotion System V4

Important/Additional Notes: Please open Overview map for more information

Supported Engine Versions

4.17 – 4.27, 5.0 – 5.3