Description
Preview Demo: https://www.youtube.com/watch?v=VkPbsBlU24U
Technical demo: https://www.youtube.com/watch?v=BSU3ohffY0A
(*The current animation in the demo does not include.)
Support forum : Here
Set of swimwear and accessories. New facial variations, hairstyles and new morph target body type. A huge number of combinations. Technically designed for third-person games.
27 Blueprint examples with Skeletal Mesh Components combination (*In fact, you can make even more combinations). Over 380 materials with a lot of setting. 280 textures, masks and patterns.
Hair with dynamic chains also the wraparound garment with NVIDIA’s NvCloth setting.
– Facial variations – 6, Modular parts of clothing – 16, Modular props parts – 11, – Hairstyles – 10
Completely compatible with Casual Girl https://www.unrealengine.com/marketplace/casual-girl
Tips and tricks:
* Check out the Blueprints examples how to use separated body parts.
* Look at the seamless texture patterns inside Clothes Subfolder. You can do the same and it’s easy.
* I deliberately did not prepare the breast physics because it looks unnatural an ugly. If you have experience with setting up physical assets you can do it easily. The character has the necessary bones and skin weight for this.
Technical Details
Scaled to Epic skeleton: Yes
Rigged: Yes
Rigged to Epic skeleton: Yes
Animated: Yes (Retargeted to Epic skeleton)
Number of characters: 6
Number of Skeletal Meshes: 59
Number of Blueprints: 31 (ThirdPerson Blueprint, Skeletal Mesh Components combination)
Vertex counts of characters: average count 6 k
Triangles counts: average count 11 k
Texture Resolutions: 2048, 1024, 512
Number of Animations: 9 (ThirdPerson Template) and 19 poses.
Animation type: In Place
Intended Platform: Windows
Platforms Tested: Windows
Documentation Included: No
ImportantAdditional Notes: No
Supported Engine Versions
4.19 – 4.27, 5.0 – 5.3