Parkour Movement System

The Parkour Movement System adds a host of parkour movements to your game (Vaulting, Mantle, Sliding, Horizontal & Vertical Wall Runs, Wall Climbing, Wall Jumps.) Ideal for games that want to give the player proper freedom of movement.

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Description

The Parkour Movement System adds a host of new movement types to your game, the Parkour Movement System is ideal for games that want to give proper freedom of movement to the player. The system is trace based meaning it’s fully dynamic so you don’t need to add any extra volumes or actors to your level, you simply add the Blueprint component to your character, link the required events and you are good to go!

Overview Video: https://www.youtube.com/watch?v=WJpHlTkocOQ

Support Thread:https://forums.unrealengine.com/unreal-engine/marketplace/1554857-parkour-movement-system

Technical Details

Number of Blueprints:1 Character Blueprint, 1 Blueprint Component, 2 Blueprint Enums

Input: Gamepad, Keyboard, Mouse

Network Replicated: No, Coming Soon!

Supported Development Platforms: Tested on Windows should work in any platform

Supported Target Build Platforms: Tested on Windows

Documentation: https://docs.google.com/document/d/19QTVguirA2a9S2xwO4_8pAn6xynNdfXHb0djSLOVd_A/edit?usp=sharing

Changelog / Patchnotes: https://docs.google.com/document/d/1m9hZtNOQETCL-gQ4sh1ffXXeTIPgu4mU60tarX1XqAs/edit?usp=sharing

Support Email: alvarito0020@hotmail.com

Supported Engine Versions

4.19 – 4.27