Description
Preview: https://youtu.be/YPC5yU7Uwb0
Character Includes 8 Changeable Parts: Skirt, Shoulder Armor, Boots, Helmet, Hair, Gloves, Chest Armor, Stuff
Main body has 5,982 polygons, 11,906 triangles and 5,994 vertexes.
Model with all armor parts and weapons has 10,718 polygons, 21,252 triangles and 11,261 vertexes.
All this parts can be used together with any combination.
Rig has 73 bones.
Technical Details
Scaled to Epic Skeleton: No
Rigged: Yes
Rigged to Epic Skeleton: Yes
Animated: Yes
LODs: No
Number of Characters: 2 basic character Blueprints, 9 “Skeletal Meshes” including body, hair, armor
Vertex Counts of Characters: 11,261 including weapons and armor.
Number of Textures: 32 diffuse, specular, opacity (in color alpha) and normals.
Texture Resolutions: 2048X2048, 1024×1024, and 512×512
Number of Materials and Material Instances: 11 Materials 8 Instances.
Number of Animations: 59 Animations for magic spells and stuff and general moves.
Animation Types: “In place” Animations.
Supported Development Platforms: PC/MAC/XBox1/PS4
Platforms Tested: PC
Documentation Included: Yes
Important Additional Notes: PBR Materials setup, Physics Asset setup included (not automatic “made by hand”).
5 different color textures for body skin. Original 3D MAX files with rigged character in T-pose included. There are no Animation Blueprints included, sorry.
Supported Engine Versions
4.18 – 4.27, 5.0 – 5.3