Description
The render was made in the Marmoset program.
Technical details
Video Prew: https://www.youtube.com/watch?v=CVYk2TNUJJk
Video Prew Epic Skeleton: https://www.youtube.com/watch?v=eLXCJnhXPbg&t=19s
LOD 0: ~ faces 46945, tris 91260, verts 57922
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Rigged with Epic Skeleton.
Easy Animations retarget in Unreal Engine.
Facial expressions are included (Morph Targets, Blendshapes).
You can use this model for face mocap (live stream) and conversation animations.
PBR Textures Metall/Roughness
4K Textures – normal, metallic, roughness, albedo.
9 sets of textures – Body, Head, Cloth, Cloth Winter, Teeth, Hair, Eyes, Eyelashes, Weapon.
Icebreaker weapons. Has variants of the new, in the mud and in the blood. Can be used against zombies or in the winter mountains.
3 kinds of dyeing clothes, also new, dust, blood. You can adjust them using the sliders in the material settings, or you can immediately select a ready-made material.
You can also change the color of the eyes and hair.
The body and head also have a clean surface, as well as blood and dirt. You can also change the skin color.
The model is completely modular, you can remove or add any detail you want.
The body model is censored according to the rules of the store.
The M16 weapon is not included.
Technical Details
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (Yes)
Animated: (Yes)
Animation types (Root Motion/In-place): retarget
Number of characters: 1-7 (variations)
Vertex counts of characters: 57922
Number of Materials and Material Instances: 25 and 54
Number of Textures: 66
Texture Resolutions: 4096×4096
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Documentation: no
Important/Additional Notes: The M16 weapon is not included.
Supported Engine Versions
4.18 – 4.27, 5.0 – 5.3