Description
Hello! I’m starting to create a series of Fantasy Girls.
The first character in this series is Fox Girl.
Hope you like it
Rigged with Epic skeleton. Physics is enabled for tail.
Facial expressions are included (ARKitApple blendshapes)
You can change the COLOR: clothes, sword hilt, hair, eyes, skin, ears and tail.
Character is MODULAR. The asset includes individual parts of the armor, body, hair, ears, and tail. Also added a whole body without seams.
4K Clothing Top (Albedo, Normal, Occlusion+Metallic+Roughness, ID)
4K Clothing Bottom (Albedo, Normal, Occlusion+Metallic+Roughness, ID)
4K Head (Albedo, Normal, Occlusion+Metallic+Roughness)
4K Body (Albedo, Normal, Occlusion+Metallic+Roughness)
4K Eyes (Albedo, Normal, Occlusion+Metallic+Roughness, ID)
4K Teeth (Albedo, Normal, Occlusion+Metallic+Roughness)
4K Hair, Fur (Albedo, Alpha, Root, Depth, ID)
4K Sword (Albedo, Normal, Occlusion+Metallic+Roughness, ID)
4K Eyelashes (Albedo/Alpha, Normal)
FULL
Verts 130379
Tris 176925
SWORD
Verts 11204
Tris 21656
BODY
Verts 41855
Tris 82128
Technical Details
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (Yes)
Animated: (No) Demo
Number of characters: 1
Vertex counts of characters:
Number of Materials and Material Instances: 7 Materials, 15 Material Instances + 12 MF
Number of Textures: 44
Texture Resolutions: 4k
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Important/Additional Notes: Extra bones included for tail and ears. (Tail, Tail_1, Tail_2, Tail_3, Tail_4, Tail_5 ear_l, ear_l1 ear_r, ear_r1)
Supported Engine Versions
4.27, 5.0 – 5.3