Description
Features
–Apple ARKit Blendshapes (Live Link Face support).
-Face RIG.
-Full modullar.
-Costume color customization.
-Eya color customization.
-Hairstyle color customization.
-Skin color customization.
-The Model is built to real-world scale.
-Unit System: Cm.
-Fully optimized for games and videos.
-The Model is Named, Grouped & Layered Professionally.
-The Model is fully unwrapped UVs.
Geometry
-Clean and optimized topology.
-This model consists of Quads and Tris only (no triangles or less than 0.5%).
-The geometry is Low Poly.
Textures
-All textures are tailored and applied for high quality graphics results.
-8K downscaled to 4K.
-All Textures are TGA format.
Body: 4096×4096 px.
Clotches parts: 4096×4096 px.
Eya/Pupil/Hair/Weapon: 2048×2048 px.
Pupil: 1024×1024 px.
Changelog:
Update 1.1 Small improvements face rig, jaw bone and nails weight.
Technical Details
Video: https://youtu.be/ReuYIFKVGrA
Rigged: Yes
Rigged to Epic skeleton: Yes
If rigged to the Epic skeleton, IK bones are included: Yes
Animated: No
Number of Animations: 7 test animations
Animation types: In-place 0
Number of characters: 1
Vertex counts of characters: 60270
Number of Materials and Material Instances: 11 and 14
Number of Textures: 39
Texture Resolutions: 4096×4096 px; 2048×2048 px; 1024×1024 px.
Supported Development Platforms:
Windows: Yes
Mac: Yes
Documentation: No
Important/Additional Notes: rig has additional bones: ear, eye, lips, jaw, eyebrows (face rig).
Supported Engine Versions
4.18 – 4.27, 5.0 – 5.3