Multiplayer Account Data System (MADS)

Multiplayer Account System (MADS) able you to easily integrate the logic code to introduce accounts and characters on your singleplay or multiplayer project.

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Description

Using the Multiplayer Account System (MADS) you are able to easily integrate the logic code to introduce accounts and characters on your project. This system are focus on authority(singleplayer or multiplayer) model where all data is handle.

This asset is fully in blueprints and don’t need to use third-parties softwares or plugins to work. All persistent data is saved as local files on the authority(server) side. You can focus on the game design and later on your production phase, you can easily modify the MADS to handle all data in your chosen database engine later.

This asset are very well commented, organized and easy to modify.

Notice: To be more clear, this asset aren’t “Code Plugin” and don’t come with a database connector or any database functions. Example of plugins that you can use: Microsoft SQL Integration, MySQL Integration.

On discord channel, I can try help you at this integration step but, I can’t promise the third-party assets performance/functionality.

You will need this in the future, when desire to integrate your project to a database and reach a good performance with a lot more players or build a dedicated server from source.

Video

Migration

Discord

Playable Demo v.20230515 (MACS+MADS) – PS: MACS and MADS assets sold separately.

Technical Details

Number of Blueprints: 13

Number of Events/Functions/Macros: 110+

Network Replicated: Yes

Changelog:

20230309 Update (Current version):

20220715 Update:

20220708 – Bug Fix on RenderToTexture;

20220707 – Initial version;

Supported Engine Versions

5.0 – 5.3