Woman Casual Outfit – Modular – Rigged

Realistic 3D model of Woman Casual Outfit – Modular – Rigged

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Description

How to avoid overlaps of clothing with the body when using Metahuman

IMORTANT !

There are 2 versions of this character:

1. (First version – UE 5.0) The body has the same proportions, height and shape as Quinn (UE5 mannequin – UE5 Skeleton)

2. (New version – UE 5.1-5.2) 100% compatible with female Metahuman (Normal/Average body – MH Skeleton)

This is not a Metahuman’s body and face. This is our creation.

But this body has exactly the same shape as the Metahuman’s body (Normal/Average)

So you can put this Outfit on your Female Metahuman (Normal/Average)

The difference between the first version and the new version

Download the version you need. Enjoy 🙂

PLAY (First version – UE 5.0)

PLAY/MODULAR (New version – UE 5.1-5.2)

How to change color of the hair (For both versions)

Live Link Face (For both versions)

Plugins used:

Live Link

Live Link Control Rig

Apple ARKit

Apple ARKit Face Support

Some tutorials on retargeting UE4 to UE5

These are not our videos, but they are very helpful:

Basic 

IK Bones

DETAILS:

– PBR Materials (body and clothing)

– All objects, textures and materials have their own names

– Model is built to real-world scale

– Units used: cm

– Doesn’t have Default names 

– Doesn’t have NGons

– Doesn’t have Overlapping Vertices

– Doesn’t have Overlapping Faces

– Doesn’t have Overlapping UV Faces

– Doesn’t have Missing textures

Technical Details

GENERAL:

Rigged:(Yes)

Rigged: to Epic skeleton:(Yes) – First version

Rigged: to MH Skeleton :(Yes) – New version

Morph: (Yes)

Animated:(No) Only Demo

IK: (Yes)

Cloth Simulation (Yes)

Number of Animations:(Demo)

Animation types (Root Motion/In-place):(No)

Number of characters: 1

Geometry with hair

LOD 0

– Polys: 95,864

– Tris: 190,745

– Verts: 134,192

Geometry only hair

LOD 0

– Polys: 35,154

– Tris: 70,308

– Verts: 72,296

Geometry only Clothing

LOD 0

– Polys: 38,038

– Tris: 75,109

– Verts: 38,513

Number of PBR Materials and Material Instances: 14

Number of Textures: 40

Texture Resolutions:

– 4096×4096 

– 8192×8192 (Hair)

Supported Development Platforms:

Windows:(Yes)

Mac:(Yes)

Oculuc:(Yes)

PlayStation 4:(Yes)

Steam VR:(Yes)

Windows 32-bit:(Yes)

Xbox One:(Yes)

Important/Additional Notes:(No)

Supported Engine Versions

5.0 – 5.3