Customizable Vines

Customizable Vines is a decal pack that includes 256 textures and 32 material instances ready to be customized to fit in to your final detail pass.

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Description

This vine decal asset pack was designed with modularity in mind, making it very easy to combine any of the decals together to make unique variations which can be customized to fit into any environment. It goes without saying that the marketplace needed some practical ivy assets for conscientious game developers, and the balance between functionality and quality for most aspiring environment artists can start with PureMaterials.

For people who like using custom content, it’s easy to create and import your own bark texture sets for use with this material with little effort, but the leaf texture sets will require some additional effort since they utilize ColorMasks.

Also, if you want the alpha masks to have controlled edge fading like in Customizable Puddles and Customizable Grunge, the functionality exists but is turned off by default for hard mask edges instead. Turning this back on is simple and I explain how in the Overview map.

Technical Details

Texture Resolutions: 2048×2048 (Imported), 512×512-1024×1024 (Streamed)

Number of Materials: 2 Master Materials, 33 Material Instances

Number of Textures: 256 Textures

Supported Development Platforms: Windows

Supported Target Build Platforms: Windows

Documentation: Important information can be found in the provided Overview map.

Important/Additional Notes: If you do not want these decals to be visible on terrain, go into your terrain master material settings and set the Decal Response to (DBuffer) to “None” under Material.

Supported Engine Versions

4.27, 5.0 – 5.3