Description
Rendered in Unreal
Materials:
Body and leather(wings), 4 skins.
Material instance:
You can changed colors, emissive. Few opacity masks for wings (in skin1 folder)
Animated:
83 In-place animations: melee attacks, casts, fly stages, idles, death, impacts, movement stages (check preview video).
PBR textures (Metallic/Roughness) (texture resolution can be lowered in the settings of the texture itself)
Technical Details
Rigged: (Yes)
Rigged to Epic skeleton: (No)
If rigged to the Epic skeleton, IK bones are included: (No)
Animated: (Yes)
Number of Animations: 83
Animation types (In-place): 83
Number of characters: 1 (2 basemesh)
Vertex counts of characters: 35564
Number of Materials and Material Instances: 2 Mats and 14 MI
Number of Textures: 30
Texture Resolutions: (Leather 1024×1024, Body skin1 and skin2 2048×2048, Body skin3 and skin4 4096×4096)
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Documentation: no
Important/Additional Notes: no
Supported Engine Versions
4.19 – 4.27, 5.0 – 5.3