Description
These assets are recreated from the Bronze Age. There are many different types of weapons and tools that can be used for a variety of purposes. These assets are digitally painted to simulate the state that they would have been naturally found in during its time. Some meshes are as decorative as they are useful.
Technical Details
Number of Unique Meshes: 22
Collision: No
Vertex Count: 5,000 – 60,000
LODs: Yes, manually generated.
Number of Materials and Material Instances: 56
Number of Textures: 168
Texture Resolutions: 4096×4096
Supported Development Platforms:
Windows: Yes
Mac: Yes
Supported Engine Versions
5.0 – 5.3