Description
Low-poly model of the character American soldier Suitable for games of different genres RPG, strategy, shooter etc.
additional bones :
jaw
tongue_01
tongue_02
eye_r
eye_l
hair_01
hair_02
uniform_on_the_back_01
uniform_on_the_back_02
uniform_on_the_back_03
uniform_on_the_side_01_l
uniform_on_the_side_02_l
uniform_on_the_side_03_l
uniform_on_the_side_01_r
uniform_on_the_side_02_r
uniform_on_the_side_03_r
PBR textures TARGA Body (4096×4096) head (4096×4096) armor1 and 2 (4096×4096) eye (4096×4096) teeth (2048×2048) eyelashes (900×900) hair (4096×4096) gun (4096×4096)
Base color
Rougness
Normal
Alpha
Metalic
AO
specular
direction (for hair)
Albedo + Alpha (for hair)
and additional eye cards (mask1,mask2,specular,normal)
low_poly base_mesh polygon 68479 Vertex 112915 tris 136142
rifle polygon 6115 verts 20939 tris 11816
PLEASE NOTE THAT THERE ARE NO BLUEPRINTS!
Easy Animations retarget in Unreal Engine.
Facial expressions are included (Morph Targets, Blendshapes).
You can use this model for face mocap (live stream) and conversation animations.
rendering and editing video made in Marmoset_4 and Adobe premier pro
Has a rig on the uniform , these you can make your own animations
2 images on ue4 and 1 image on ue5
Technical Details
Rigged: (Yes)
Rigged to Epic skeleton: (yes)
If rigged to the Epic skeleton, IK bones are included: (No)
Animated: (No) demo
Number of Animations: 0
Animation types (Root Motion/In-place): 0
Number of characters: 1
Vertex counts of characters: 112915
Number of Materials and Material Instances: 10
Number of Textures: 64
Texture Resolutions: 4096×4096 and 2048×2048
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Documentation: no
Important/Additional Notes: no
Supported Engine Versions
4.27, 5.1