Description
30 unique fantasy rings.
You can customize colors and emission. Scratched, dirt and clean variants.
PBR materials, one 4096 texture atlas for all rings.
300-1000 vertex per ring and 50-200 per LOD.
Technical Details
Number of Unique Meshes: 30
Collision: automatically generated
Vertex Count: 300-1000
LODs: Yes
Number of Materials and Material Instances: 2 material and 6 instances
Number of Textures: 12
Texture Resolutions: 4096 x 4096
Supported Development Platforms: All
Windows: Yes
Mac: Yes
Supported Engine Versions
4.21 – 4.27, 5.0 – 5.3