Description
This plugin can easely import facial animation captured by Live Link Face app. Import curves table -> create Animation Sequence -> generate head animation based on imported HeadRoll-HeadPitch-HeadYaw curves -> and convert poses to skeleton curves to get finalized animation.
Alternatively, it can capture curves streamed at skeletal mesh by LiveLink via animation blueprint.
In addition, the plugin incluses a set of Animation Modifiers for easy edit and batch processing of animation curves. For example, they can make captured animation loopable, smoothen it, fix capture flaws etc. List of modifiers is below. See videos for more details.
Technical Details
Code Modules:
Number of Blueprints: 0
Number of C++ Classes: 10
Network Replicated: No
Supported Development Platforms: Windows x64
Supported Target Build Platforms: Windows x64, Android, HoloLens
Documentation: [DOCX], [YouTube]
Example Project: [ZIP]
Important/Additional Notes: Editor tools
Supported Engine Versions
5.0 – 5.3