Description
All Textured of the Celestial Bodys and Asteroids using PBR Workflows in 1K,2K,4K Textures, the File format are FBX and PNG. HDRI Textures are in 4K and 8K Resolution, the File format is EXR and HDR.
Technical Details
Number of Unique Meshes: 20 Meshes
Collision: No
Vertex Count: Between 64 to 5000k Vertexes per Mesh
LODs: No
Number of Materials and Material Instances: 9 Base Material 26 Instances
Number of Textures: 106 Textures
Texture Resolutions: 1024 x 1024, 2048 x 2048, 4096 x 4096 Pixels per Texture, HDRI 4096 x 4096 to 8192 x 8192 Pixels per Texture
Supported Development Platforms:
Windows: Yes
Documentation: –
Important/Additional Notes: –
Supported Engine Versions
4.23 – 4.27, 5.0 – 5.2