PlayerStartPlugin

The PlayerStartPlugin enables you to easily setup, manage and switch between multiple PlayerStarts in a map. Select the current PlayerStart through the WorldSettings dialog in the Editor Outliner. Switch to it in the viewport by the click of a button.

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Description

The PlayerStartPlugin enables you to easily set up, manage and switch the PlayerStarts in a map/game. Select the current PlayerStart through the WorldSettings in the Editor Outliner.

Installation and setup 

YouTube video “HowTo”:

Alternative download:

Version History:

1.0.6 (6) – 17.08.2022

– Bugfix to avoid crashing when adding PlayerStarts after switching levels. Added PendingDelete(). Thanks to “scheltopusik” for reporting this bug

1.0.5 (5) – 08.05.2022

– Initial released version

Technical Details

Code Modules:

Details:

#Blueprints: 0

#C++ Classes: 5

Network Replicated: No

Dev Platforms: MacOS

Target Build Platforms: MacOS, Win64, Linux

Doc: Unreal Engine – PlayerStartPlugin – Documentation

Example Projects:

YouTube video “HowTo Install and Setup”:

Feedback: kim@kimhauser.ch

Supported Engine Versions

4.27, 5.0 – 5.3