Description
Space Soldier rigged character with PBR parametric materials.
* Diffuse 4K
* Normal 4K
* Emissive 4K
* Roughness 4K
* Metalness 4K
* HeightMap 4K
* AmbientOcclusion 4K
Animation test: https://youtu.be/os8EWqgObVU
Material tuning: https://youtu.be/DcsCY3Sxq8k
Technical Details
(Please include a full, comprehensive list of the features of the product)
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (No)
Animated: (No)
Number of characters: 1
Vertex counts of characters:
LOD 0 vertex count: 11 946, triangles count 21 700
LOD 1 vertex count: 6 739, triangles count 11 509
LOD 2 vertex count: 2 595, triangles count 4 097
Number of Materials and Material Instances:
Base materials
SpaceSoldier (+5 instances with parametric color variation)
SpaceSoldier_Camouflage (+3 instances with parametric color variation)
5 different variations of SpaceSoldier_Glass
SpaceSoldier_Face
Number of Textures: 18
Texture Resolutions: (Please list all various texture resolutions)
2 Face textures (1024×1024)
11 Body textures (4096×4096)
5 glass textures (512×512)
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Important/Additional Notes:
Additional bone added for the helmet glass as a child of Head bone.
Supported Engine Versions
4.18 – 4.27, 5.0 – 5.3