Replicated Hitbox System

This project allows you to easily and quickly add fully replicated animation hitboxes, projectiles with adaptable collision and different spawning methods, as well as damage volumes to your animations/world.

Category:
Tags: , , , , , , , , , , , , , ,

Description

This project allows you to easily and quickly add fully replicated animation hitboxes, projectiles with adaptable collision and different spawning methods, as well as damage volumes to your animations/world. The system uses blueprints and C++ but no knowledge of C++ is required!

Download RHS Demo

Discord – Join our community!

Documentation

VIDEOS:

Technical Details

UE-Only Content – Licensed for Use Only with Unreal Engine-based Products

Supported Engine Versions: 4.26, 4.27 and 5.0

Number of Animations: 11

Number of Blueprints: 12

Number of C++ Classes: 8

Network Replicated: YES

VFX Included: Yes (Niagara and Cascade)

Number of VFX: 12

Documentation: https://coda.io/@aurora-devs/documentation-replicated-hitbox-system

Supported Engine Versions

4.26 – 4.27, 5.0 – 5.3