ActorCoordinAxisPlugin

Moving, rotating and scaling objects in operation mode can be quickly realized with little operation.

Category:
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Description

The movement, rotation and scaling of actors are concentrated in one component and one userwidget. With little blueprint setting, we can quickly adjust the transformation of actors in the scene in the runtime mode.

Technical Details

Features:

Code module:

Number of blueprints:2

Number of C++Class:2

Network replication:No

Supported development platform:Win 64

Supported target platforms:Win 64

Document:https://drive.google.com/file/d/1xXcBvShgo3wagrMrM9rsaPhFjSpST47i/view?usp=sharing

Demonstration project:https://drive.google.com/file/d/1Gkz1OMvvp_M180tpXUdoP7kIqTEUB7RI/view?usp=sharing

Supported Engine Versions

4.26 – 4.27, 5.0 – 5.1