Description
/! You need to configure your project in order to use Fine Settings, find it at the ends of this description.
Fine settings is a game-ready settings menu for your unreal engine projects. The client will be able to change their sound, display, graphic, and key-binds settings.
In this assets pack, you will find:
1 Testing map
3 widgets blueprint:
1 Save Game Blueprint:
2 Enumerations:
1 Structure:
7 blueprints:
2 Audio files:
And the UE4 mannequin.
How to configure your project for your Unreal Engine project:
1>Import Fine Settings to your project.
2>Project settings>Maps & Modes>Game Instance Class> set to : SettingsGameInstance
3>Project settings>Audio>Default Sound Class> set to : MasterMain
4>Project settings>Audio>Default Media Sound Class> set to : MasterMain
5>Project settings>Audio>Default Base Sound Mix> set to : MasterMix
6>Don’t forget to add a custom Acton mapping “PauseGame” with value “Escape”
7> You are good to go!
Technical Details
Number of Blueprints: 10
Input: – Escape : Open Pause Menu ( Shift+Escape in editor)
Network Replicated: [Yes]
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Documentation: coming soon!
Supported Engine Versions
5.0 – 5.1