Fine Settings

Fine settings is a game-ready settings menu for your unreal engine projects. User will be able to change their sound, display, graphic, and key-binds settings.

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Description

/! You need to configure your project in order to use Fine Settings, find it at the ends of this description.

Fine settings is a game-ready settings menu for your unreal engine projects. The client will be able to change their sound, display, graphic, and key-binds settings.

In this assets pack, you will find:

1 Testing map

3 widgets blueprint:

1 Save Game Blueprint:

2 Enumerations:

1 Structure:

7 blueprints:

2 Audio files:

And the UE4 mannequin.

How to configure your project for your Unreal Engine project:

1>Import Fine Settings to your project.

2>Project settings>Maps & Modes>Game Instance Class> set to : SettingsGameInstance

3>Project settings>Audio>Default Sound Class> set to : MasterMain

4>Project settings>Audio>Default Media Sound Class> set to : MasterMain

5>Project settings>Audio>Default Base Sound Mix> set to : MasterMix

6>Don’t forget to add a custom Acton mapping “PauseGame” with value “Escape”

7> You are good to go!

Technical Details

Number of Blueprints: 10

Input: – Escape : Open Pause Menu ( Shift+Escape in editor)

Network Replicated: [Yes]

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

Documentation: coming soon!

Supported Engine Versions

5.0 – 5.1