Space Girl

Game-ready low-poly model of a Spacegirl. Rigged with Epic Skeleton. Modular. Easy color change via Material Instances. Contains facial morph targets.

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Description

Animation test: https://youtu.be/tNueiI3zh2I

Technical Details

Rigged: (Yes)

Rigged to Epic skeleton: (Yes)

If rigged to the Epic skeleton, IK bones are included: (Yes)

Animated: (No) (epic ThirdPerson animations were used for demonstration purposes)

Number of characters: 1

Vertex counts of characters: 21117

Triangles: 36320

Number of Materials and Material Instances: 10 master materials and 12 material instances

Number of Textures: 40

PBR Textures Metall/Roughness:

4096×4096 Body (BaseColor, Normal, OcclusionRoughnessMetallic)

4096×4096 Outfit (BaseColor, Normal, OcclusionRoughnessMetallic)

4096×4096 Naked (BaseColor, Normal, Roughness)

4096×4096 Hair (BaseColor, alpha, depth, flow, ramp, id)

2048×2048 Helmet (BaseColor, Normal, OcclusionRoughnessMetallic)

2048×2048 Head (BaseColor, Normal, Roughness, AO)

2048×2048 Glass (BaseColor, Roughness)

2048×2048 Head (BaseColor, Normal, Roughness, AO)

512×512 Eyes (BaseColor, Roughness)

512×512 Eyelashes (BaseColor, Opacity)

256×256 Choker (BaseColor, Normal, Roughness)

Supported Engine Versions

4.20 – 4.27, 5.0 – 5.3