Health Pickup Particles

Health Pickups – Idle and Activation Particle Effects

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Description

Overview Video

Demo Video

This pack contains polished particle effects for both the idle animation and an activation animation. You may use them separately, mix and match, change the colors and hue values, or use them as a learning example. The materials are efficient, cleanly laid out, and commented. The particles use Niagara’s powerful modularity with parent emitters. The more complex emitters are commented to help you around some of Niagara’s functionality. These particle effects already have distance based scalability setup.

Update: Fixed bug with distance culling on the auras desyncing them from parent mesh.

Technical Details

(Please include a full, comprehensive list of the features of the product)

Type of Emitters: CPU and GPU

Number of Unique Effects: 33

LODs: Yes

Number of Materials: 12

Number of Textures: 157

Number of Blueprints: Blueprints are for display ONLY

Number of Unique Meshes: 8 meshes and many more for secondary effects

Supported Development Platforms: Windows, Mac

Windows: Yes

Mac: Yes

Supported Engine Versions

4.27, 5.0 – 5.1