Description
This new update (August 2023) is incompatible with older 2022 version. Please backup your project before you replace or update old Meryl in already working project because there are too many changes (in names, paths, etc), you probably need to delete the old Meryl and resetup everything. Sorry for the inconvenience
Updates
_______________ ˚₊‧꒰ა ⭐ Skeleton ⭐ ໒꒱ ‧₊˚ _______________
Texture Resolutions
Body
Eyes
Cloth, Hairs and Staffs
Eyes
The list is too long so I put it in the documentation: https://miica37.github.io/docs/meryl/dynamic-meshes/#additional-bones
❤ Feel free to email miicaneo@gmail.com for any issues and inquiries. ❤
* Fbx source files will be provided on request *
Technical Details
Rigged: Yes
Rigged to Epic skeleton: Yes
If rigged to the Epic skeleton, IK bones are included: No
Animated: No
Number of Animations: Basic animation from Unreal Engine 4’s 3rd person template
Number of characters: 1
Vertex counts of characters: Character: ~33k to 37k Verts, Weapon: 791 and 4716 Verts
Number of Materials and Material Instances: 24 Master Materials, 76 Material Instances
Number of Textures: 120
Texture Resolutions: 2048×2048, Eyes and Eyes Shadow: 1024×1024
Supported Development Platforms:
Windows: Yes
Mac: Yes
Documentation: https://miica37.github.io/docs/meryl/
Important/Additional Notes:
Supported Engine Versions
4.22 – 4.27, 5.0 – 5.3