Description
Superhero modular character, for any type of stylized games. Contains basic Morph Targets, Clothing Data. Compatible with OpenGL ES2/3
*Note: Clothing Data doesn’t work OpenGL. Versions 4.20, 4.21 don’t support ES2/3
*Unreal Engine 5.3.2 Note: To avoid Blueprint error notifications. Remove or disconnect ‘InputAction ResetVR’ in Character Blueprint.
Technical Details
Scaled to Epic skeleton: (Yes)
Rigged: (Yes)
Rigged to Epic skeleton: (Yes) 2 Extra Bones – Eyeballs
Animated: (Yes)
Morph Targets: 18
Physics Asset: 1
Number of characters: 1
Vertex counts of characters: 15697
Triangles Count: 26819 (highest)
LODs: (No)
Texture Resolutions: 4096, 2048
Number of Materials and Material Instances: 11 Master Materials, 35 instances
Number of Textures: 50
Number of Animations: 6
Animation types (In-place): Yes
Supported Development Platforms: (Windows, Mobile)
Supported Target Build Platforms: (Windows, Mobile)
Documentation: (No)
Important/Additional Notes: (No)
Supported Engine Versions
4.19 – 4.27, 5.0 – 5.2