Multiplayer AI Spawn System

An easy to use spawn system designed for multiplayer that will save you a lot on performance in open world multiplayer games. Spawning and de-spawning are both taken care of by the server without extra load for the clients, example AI is also included.

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Description

This package contains a very accessible spawn system that you can easily combine with your own AI.

The spawn system makes sure that when there are no players that can see spawn location, and far enough away from the player then it will spawn or despawn the AI.

It also allows you to spawn different groups of AI and add randomization. It’s been made 100% in Blueprints and it’s easy to read/expand upon.

If you are working on an open world game, or a game with bigger levels this system will probably help a lot in performance. It will also help you save time by quickly setting up this spawn system.

This package contains some basic AI in there mostly done for demonstration purposes. (Done in Blueprint)

This was designed with 1st person and 3rd person close quarters locked cameras. It can be adapted to other games easily and there will be a video and tutorial on that coming very soon on that. For now get verified in the comment section after your purchase and join the discord for any questions, but the documentation for everything you need is included.

I chose to do a full project for better demonstration and lets be honest, we never just throw a plugin into our project without checking it out first :). That being said it is very very easy to move to a new project migrate one blueprint drop and go. My main focus was to develop this for ease of use.

Technical Details

List of

Number of Blueprints: 1 with sample AI and Default Character

Input: Keyboard and Mouse

Network Replicated: Yes

Supported Development Platforms:

Windows: Yes

Mac: Not Tested

Documentation: Included on map, tutorial in project and on Discord.

Important/Additional Notes: Please feel free to contact me with any other questions or concerns.

Supported Engine Versions

4.27, 5.0 – 5.3