Description
Female robot rigged to epic skeleton. Material instances for opaque and translucent versions.
Video HERE
Playlist of all my assets HERE
See my other assets HERE
Technical Details
Rigged: Yes
Rigged to Epic skeleton: Yes
If rigged to the Epic skeleton, IK bones are included: Yes
Animated: Yes
Number of Animations: 6 animations +( 7 third person template animations) = 13
Animation types In-place
Number of characters: 1
Vertex counts of characters:
Number of Materials and Material Instances: 5 materials (4 used with the character mesh) 12 instances (10 used with characters)
Number of Textures: 27 (19 used with characters)
Texture Resolutions: 1 x 2k — 26 x 4k
Supported Development Platforms: Wind 64b / Mac
Also included (used for visualization purposes)
Blueprints:
Camera character BP (hovers around chosen actor variable)
FollowSpline BP (in video above the character is moved along spline with this BP)
Instanced floors (for placing instanced static meshes)
Camera shake BP
Game mode for using Camera character
Static meshes:
1 floor and 1 platform
Levels:
3 levels – Overview dark (as seen in images above), overview bright and VideoRenderLevel (as seen in video)
1 level sequence (used to fade in and out in video render level
Supported Engine Versions
4.22 – 4.27, 5.0 – 5.3