Monitor Utilities

Expose various details regarding attached display device(s) to Blueprint

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Description

Plugin was part of the Unreal Marketplace Showcase in February 2022.

With these new blueprint nodes you can retrieve information about the attached display devices, like number of attached display devices, aspect ratio’s, safe area’s, maximum resolution and so on. Information is exposed as variables for further use.

Changelog:

2.0: Added expirimental function SetActiveMonitor to switch to another monitor (if exists).

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Technical Details

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Code Modules:

  

Number of Blueprints: 10 new nodes, 2 new structs and 1 new enum

Number of C++ Classes: 1 (BlueprintFunctionLibrary)

Network Replicated: No

Supported Development Platforms: Win64, Win32 (excl. Unreal 5 and up), Linux, Android

Supported Target Build Platforms: Win64, Win32 (excl. Unreal 5 and up), Linux, Android

Documentation: MonUtils-manual.pdf

Example Project: MonitorUtilsSample.zip

Supported Engine Versions

4.26 – 4.27, 5.0 – 5.3