Qualisys QTM Connect Live Link

QTM Connect Live Link lets you real-time stream skeletons, 3D marker data and rigid bodies (6DOF) from a Qualisys motion capture system to Unreal Engine

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Description

Add 3D marker positions to your Actor components, or let rigid body position and orientation manipulate them. Mapping skeletons to a mesh is handled by Unreal Engine’s Live Link plugin (a common interface for streaming and consuming animation data from external sources).

QTM Connect for Unreal is open source and built upon our open source C++ SDK. QTM Connect for Unreal is available on Github.

Technical Details

Code Modules:

Number of Blueprints: 0

Number of C++ Classes: 8

Network Replicated: No

Supported Development Platforms: Win64

Supported Target Build Platforms: Win64

Documentation: Source Code and instructions on GitHub, Instruction videos on YouTube

Example Project: Source Code and Example Project on GitHub

Important/Additional Notes: Requires Qualisys Track Manger (QTM) for streaming of data

Supported Engine Versions

4.27, 5.0 – 5.3