Description
This is the game ready EXTERIOR ONLY futuristic city environment
* Massive Demo Scenes and Overview Map.
* Decals – Sign, Symbol, Sticker, Text, Number.
* Daylight and night mode switch with one key,
* Enter and exit blueprint with one key,
* Each model is textured by PBR materials.
* Various texture sizes to provide good fps.
* Collision and LOD’s fixed vert carefully.
* Drag and drop material instance variations are included for ease of use, with exposed parameters for more controlled customization.
* Each model is modular.
* It is very easy to establish new maps.
Technical Details
Game-ready.
Extremely easy to use.
Modular assets with customizable parameters
Drag and drop material variations.
Game-ready.
Extremely easy to use.
Modular assets with customizable parameters
Drag and drop material variations.
The number of Unique Meshes: 289 meshes and 69 decals.
Collision: Yes
Vertex Count: 1526541 (with foliage over 400 million) total. Min:8, Max:175162, Average :3800
LODs: Yes
Number of Materials and Material Instances: 216 Material, 333 Material Instance
Number of Textures: 914
Texture Resolutions: 2048X2048 (369), 4096X4096 (346), 8192X8192 (2) 512X512 and 1024X1024 for small props and decals.
Supported Development Platforms:
Windows (Should work on other platforms but not tested)
Documentation: Link (or a description of where users can find) the documentation
Important/Additional Notes:
Supported Engine Versions
4.24 – 4.27, 5.0 – 5.3