Description
Using the Z Targeting Component you can Target Actors simply by Adding the Targeting Component to your Character and the Targetable Component to any Actor you want to Target with a simple setup
Chose Between Hold to Target (Hold your Input down to Target the Closest Actor) or Toggle Targeting (Input switches to targeting mode and a second press of that input switches Target to the second closest Target if available another input is required to exit Targeting mode)
Technical Details
Number of Blueprints: 2 Component Blueprints and 3 Example Blueprints
Input: Keyboard, Mouse
Network Replicated: No
Supported Development Platforms:
Windows: Yes
Documentation: Setup Examples and Explanations for Targeting component and Targetable Component and can be found in the Example Blueprints Folder including some examples of how the Component can be used
For any inquiry or support please contact: glaceglace807@gmail.com
Supported Engine Versions
4.27