Open World Locomotion System

OWL is an advanced network-replicated locomotion system that allows you to climb anything you want, even a moving object, glide through the air and traverse your game world with ease.

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Description

IMPORTANT: THIS PROJECT REQUIRES MY FREE PLUGIN CAPSULE TRACE ROTATION TO BE INSTALLED TO WORK PROPERLY. REMEMBER TO ENABLE THE PLUGIN IN YOUR PROJECT BEFORE MIGRATING THE FILES.

Technical Details

Number of Blueprints: 20

Input: (Keyboard, Mouse)

Network Replicated: Yes

Supported Development Platforms:

Windows: Yes

Mac: Not Tested

Tutorials

Supported Engine Versions

4.26 – 4.27, 5.0 – 5.3