Description
A spooky woman. Good for horror games and horror cinematics. Many variations of materials and SK Mesh modules. Such as an regular female bride, a vampire woman, a creepy creature woman, zombie. A large number of materials and flexible settings. The project includes Groom Assets two hairstyles. Dress contains Clothing simulation. The number of morph targets 32 by mixing them, you can achieve great variability. Also included are morph targets for tooth and claw variations. Several animations and poses.
* Important note. When you migrate/copy an asset to Your project make sure plugins and checkboxes are enabled. Link: Hair Rendering and Simulation Quick Start
* Please pay attention some animations work with Animation Curves where the dynamic material is created.
* Physics simulation is turned off by default in the hairstyle. You must enable it manually.
* Breast physics is not included in the asset according to the rules of the Epic Team.
* The background environment in the images and video is not included in the asset.
* The sounds in the video are not included in the asset.
Technical Details
Scaled to Epic skeleton: Yes
Rigged: Yes
Rigged to Epic skeleton: Yes
Animated: Yes (Epic Skeleton Animation Retargeting)
Number of animations: 24, 8 poses.
Number of Blueprints: 14
Number of characters: 1
Number of Skeletal Meshes: 5
Triangles counts: average 60k
Texture Resolutions: 512, 1024, 2048, 4096
Intended Platform: Windows
Platforms Tested: Windows
Documentation Included: No
ImportantAdditional Notes: No
Supported Engine Versions
4.26 – 4.27, 5.0 – 5.3