Description
Check out the associated course “Retrieving Camera Data“ on the Epic Dev Community.
This course will show you how you can read the incoming data from our PV Camera located above the visor on the HoloLens 2 and apply the feed directly to a texture for meshes or UI.
Technical Details
UE-Only Content – Licensed for Use Only with Unreal Engine-based Products
Compatibility: Unreal Engine 4.26
Documentation: Unreal Engine – Microsoft HoloLens Development
Documentation: Microsoft – Microsoft HoloLens
Supported Engine Versions
4.26