Description
Check out the associated course “Using Magic Leap in Unreal Engine“ on the Epic Dev Community.
Industry expert Alex Coulombe introduces you to the basics of using Magic Leap in Unreal Engine and utilizing its many inputs to showcase an architectural scale model. Alex covers setting up the Magic Leap SDK in Unreal Engine, importing a Revit model using the Datasmith plugin, and teaching you how to manipulate the model with your head, hands, and motion-controller in an augmented reality environment. For those interested in developing for the Magic Leap platform but are lacking a device, Alex also covers using the Magic Leap Simulator.
Technical Details
UE-Only Content – Licensed for Use Only with Unreal Engine-based Products
Compatibility: Unreal Engine 4.24
Documentation: Magic Leap Development
Features:
Supported Engine Versions
4.24 – 4.25