Description
UE5 NOTE: The six wheeled combat drone does not work in UE5, the two tracked drones however can work in UE5 if migrated/updated into a UE5 project. So heads up, yes you can use this pack in UE5, but only two of the three drones will work, hence it not officially being supported.
The Ground Combat Drones package contains 3 different ground types of military/combat drones. The first is a standalone tracked rover with a machine gun and grenade launchers sized to be able to fit in doors if needed. The second is a large tracked system consisting of two track sections connected by a central grate with various things that can go onto it. And the third is a six wheeled vehicle with a flat bed on its rear that can also have various items placed onto it. Drones two and six each have five pre built options for what they carry that they can swap between. These consist of a Missile Launcher turret, a 30mm cannon turret, a machine gun turret, a spotlight, and a cage meant for carrying cargo and stuff.
Included is my Turret Controller product (another product I sell) to handle all of the turrets aiming. There is also a simple system provided to allow for you to set up tracked systems to move around fairly easily and quickly that is used on drones one and two, however be warned that it does not handle more complex things like suspension so it may not be ideal for all games and use cases. Drone three uses the wheeled vehicle actor type found by default in Unreal Engine, so as a result there is the 4 wheel limit and the middle wheels are mostly there for the visuals and have limited actual support. These allow for them to be easily driven around out of the box, but for some more complex or specific use cases you may wish to get a more complex vehicle controller or tracked vehicle system to set up on these instead (many on the marketplace, though not by me, and even some being openly developed you can find on Git or other areas). All vehicles and turrets also have five pre built material colors, but they are all just using the master textures with masking so you can customize them to look however you want within the constraints of the RGB masks limits.
For multiplayer while all blueprints are set up to replicate, the performance hit is currently to heavy to consider it to be usable. This may be improved upon in the future, but for now it should only be considered as a starting point for people who want to work on it themselves (such as all particles, lights, etc… already being set up, but the main movement and other stuff is still too traffic heavy as it is).
Technical Details
Number of Blueprints: 26 blueprints, plus wheels, blueprint libraries and others. 3 drone blueprints with 8 main turret blueprints and their ammo are the main ones.
Input: Keyboard and Mouse, Gamepad
Network Replicated: Partial, all aspects are replicated, but network performance is still unsatisfactory at this point.
Supported Development Platforms: Windows
Important/Additional Notes: Some of the engine audio is from the Wheeled Vehicle starter packs in Unreal Engine. Epic Games owns those so you must follow their rules on them (generally just can’t export them and use them outside of Unreal Engine). See documentation for details.
Supported Engine Versions
4.24 – 4.27