Description
Introducing “Hollow Hunter”
The design of this creature seamlessly integrates into a variety of gaming environments, ranging from the sleek corridors of a sci-fi spaceship to the mystical depths of ancient caves and fantasy castles. Its allows it to effortlessly fit into genres such as sci-fi, fantasy, and horror.
Technical Details
This model has two skeletons – for UE 4 and UE 5.
Four skin variations.
Blood overlay with customization parameters [color, opacity and roughness]
Ready-to-Use Physics Asset.
Rigged: Yes
Rigged to Epic skeleton: Yes. The character has 2 skeletons, for UE4 and UE5
Animated: No
Number of Animations: Demo
Animation types (Root Motion/In-place): No
Number of characters: 1
Vertex counts of characters: character: 18530, body armor: 1211, head armor: 164
Number of Materials and Material Instances: 10 [2 materials, 2 material functions, 6 material instances]
Number of Textures: 24
Texture Resolutions: 4096-4096 [Albedo, Normal, OcclusionRoughnessMetallic, Emissive]
*If your project requires specific texture sets – email me.
Supported Development Platforms:
Windows: Yes
Mac: Yes
Documentation: No
Important/Additional Notes: No
Supported Engine Versions
4.18 – 4.27, 5.0 – 5.3