Description
Do you have hundreds of material instances with an incorrect master material?
A pile of static meshes that need an LOD material type at material index X?
Are you deep in the project, and 30% of your material instances, need a specific detail map texture or parameter modified after a design switch?
support@yarrawah.com
Technical Details
Number of Blueprints: 1 Blutility-Editor Blueprint, 1 Documentation Blueprint, 5 Scripted-Action Context Functions
Note: Clean & commented blueprints. Debugging functions included which will alert you of incorrect or invalid selections for each function. Enabled by default but can be disabled (boolean controlled) if you don’t like the debug messages.
Supported Engine Versions
4.25 – 4.27, 5.0 – 5.3