Essential Nodes

90 Essential Nodes that are indispensable in Unreal Engine. From measurement units, for each random loop and even the Get All Attached Actors recovered from previous versions of the “Engine”.

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Description

This product contains nodes that I believe are essential and should exist by default in UE4. Some nodes are new, others recreates improved, and some nodes recovered.

If you would like a new node or several in Unreal Engine, place your order and I will be happy to try to create and add to the product. After 20 new nodes the price will be updated.

Those who buy first will receive all upcoming updates for free.

Technical Details

Current Product Version: 1.1

Update 1.1: All macros and functions are now supported by all Blueprint Types, however, functions are not supported in the Blueprint Type called “Object”.

Details:

Number of Blueprints: 3.

Supported Development Platforms: Windows: Yes. Mac: No.

Documentation: Here

Support Website: Here

Important/Additional Notes:

Supported Engine Versions

4.24 – 4.27, 5.0 – 5.3