Description
The character was setup using Control Rig in UE 5.3
Created by Truong Cg Artist & Mushō-Genshin
Make sure to enable Control Rig in Plugin so you can see the rig
Drag the rig into Unreal viewport and start animating.
Demo: https://youtu.be/VeQNFg2-t4U
In case you’re new to Unreal: https://youtu.be/6pL0G0Q2D_Q
For any questions feel free to write us: truongcgartist@gmail.com
Technical Details
Rigged: Yes using Control Rig plugin (enable Control Rig in Plugin)
Rigged to Epic skeleton: Yes*
* Modifications: added toes joints (30 joints) and toes controls for fine-tune adjustments if needed.
IK bones are included: Yes
Animated: Yes (check the animation folder under Content)
Number of example animation: 5
Animate with Control Rig: https://youtu.be/VeQNFg2-t4U
Number of characters: 1
Vertex counts of characters: 10707
Number of Materials and Material Instances: 2
Number of Textures: 3 (including Color, Roughness and Normal maps)
Texture Resolutions: 4k for all
Example Map: /Game/TruongControlRigs/ClayKong/Maps/ClayKongExampleMap.umap
Example Sequence: /Game/TruongControlRigs/ClayKong/Sequences/ClayKong_CtrlRig_Take1.uasset
(Drag the Control Rig into viewport and start animating in Sequences, your animations will be saved in Sequences)
Supported Engine Versions
4.27, 5.3