Description
This blueprint tool uses flipbook based font textures to allow for a high degree of flexibility in creating, arranging and customizing text based decals. The user defines a text variable and the tool will recreate that line as an arrangement of decals. Parametric controls are customizable based on the user’s needs and can be utilized across a broad spectrum of content targets. A substance designer source file has also been included to allow users to generate any font they desire in the appropriate format for this tool.
For more proceduralized tools please check out my other marketplace packs Procedural Decal Tools & Animated Text Blueprint. Videos from this pack will demonstrate how similar tools work in real time. Don’t forget to leave a rating and/or review. Every little bit helps. Thank you!
Of note…This tool does not work with traditional font files like the text render actor! In order to access various special behaviors unique to this tool (Gradients, custom normals, fades, etc.) it takes in custom flipbook textures like the examples supplied and that can be generated with the included substance design file.
Technical Details
Number of Blueprints:
Demo Textures:
Maps:
Performance
Intended Platforms: All
Platforms Tested: Windows
Documentation Included: All features explained in demo level
Supported Engine Versions
4.26 – 4.27, 5.0 – 5.3