Weapons Swords and Shields

This swords and shields would fit right in with the modern fantasy game you are creating!

Category:
Tags: , , , , , , , , , ,

Description

Contains following textures (2048×2048):

– Color map;

– Normal map;

– Roughness map;

– Metallic map;

– AO map.

Polycount: 

All: 13302 triangles, 8436 vertices.

Sword1: 1376 triangles, 1144 vertices.

Sword2: 1420 triangles, 917 vertices.

Sword3: 1168 triangles, 870 vertices.

Sword4: 920 triangles, 647 vertices.

Sword5: 1568 triangles, 1033 vertices.

Sword6: 844 triangles, 581 vertices.

Sword7: 1560 triangles, 983 vertices.

Shield1: 750 triangles, 381 vertices.

Shield2: 636 triangles, 324 verices.

Shield3: 504 triangles, 256 vertices.

Shield4: 504 triangles, 256 vertices.

Shield5: 768 triangles, 390 vertices.

Shield6: 652 triangles, 332 vertices.

Shield7: 632 triangles, 322 vertices.

Technical Details

Number of Unique Meshes: 14

Collision: Yes, automatically generated.

Vertex Count:

All: 8436 vertices.

Sword1: 1144 vertices.

Sword2: 917 vertices.

Sword3: 870 vertices.

Sword4: 647 vertices.

Sword5: 1033 vertices.

Sword6: 581 vertices.

Sword7: 983 vertices.

Shield1: 381 vertices.

Shield2: 324 vertices.

Shield3: 256 vertices.

Shield4: 256 vertices.

Shield5: 390 vertices.

Shield6: 332 vertices.

Shield7: 322 vertices.

LODs: No

Number of Materials and Material Instances: 58

Number of Textures: 182

Texture Resolutions: (2048×2048)

Supported Development Platforms:

Windows: Yes

Mac: Yes

Documentation: No

Important/Additional Notes: No

Supported Engine Versions

4.26 – 4.27, 5.0 – 5.3