Hockey Goalie Animated

Hockey Goalie 3D Model

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Description

CREATION

The model and its accessories, if any, have been created with 3D Studio Max (2018 version) and imported in the Unreal Engine (see supported engine versions) with FBX 2018

The Hockey Goalie topology is made up of quads and triangles as follows:

– Eyes: 648 polys, 1224 tris, 650 verts

– Eyes Glass: 648 polys, 1224 tris, 650 verts

– Glove: 979 polys, 1952 tris, 989 verts

– Glove Blocker: 639 polys, 1274 tris, 635 vets

– Glove Trapper: 486 polys, 964 tris, 486 verts

– Jersey: 804 polys, 1606 tris, 835 verts

– Male Head: 3522 polys, 7020 tris, 3852 verts

– Mask: 3738 polys, 7348 tris, 3842 verts

– Nets: 12 polys, 20 tris, 20 verts

– Pads: 2054 polys, 4104 tris, 224 verts

– Pants And Socks: 642 polys, 1284 tris, 665 verts

– Puck: 178 polys, 356 tris, 180 verts

– Skates: 2560 polys, 5116 tris, 2934 verts

– Stick: 304 polys, 596 tris, 300 verts

The scene used in the overview map is the Unreal Engine model of the “Automotive, Product Design, and Manufacturing” category, modified in our settings to improve the model.

MATERIALS AND TEXTURES

Texture sizes are from 1024x1024px to 2048x2048px

All textures are in TGA format

RIGGING AND ANIMATIONS

The models have been rigged with 3D Studio Max Biped with additional bones for the face (eyebrows, eyelids, eyes, mouth, jaw)

The Hockey Goalie has 18 animations:

– Butterfly Save

– Down Left Save

– Down Right Save

– Glove Blocker Save

– Glove Trapper Save

– Idle

– Skating BWD Start

– Skating BWD

– Skating BWD Stop

– Skating FWD Start

– Skating FWD

– Skating FWD Stop

– Skating L Start

– Skating L

– Skating L Stop

– Skating R Start

– Skating R

– Skating R Stop

and T-Pose

The animations are in place

The animations has been crafted (no motion capture)

Technical Details

– A-Pose

– Map: Overview

Scaled To Epic Skeleton: Yes

Rigged: Yes

Rigged To Epic Skeleton: Yes

Compatible With MetaHuman: No

Animated: Yes

Geometry: Quads/Tris

Textures: Yes (Diffuse, Normal, Specular, Roughness)

Materials: Yes

Supported Engine Versions

5.3