Manatee

This Manatee comes with a procedural animation system that swims along your custom spline!

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Description

Watch Video (Old version. Please download demo for current preview)

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Spline System Tutorial

Dive into a world of marine elegance with our Manatee asset. Crafted to capture the essence of these gentle giants, it brings an unparalleled level of naturalism and serenity to your aquatic environments.

Procedural Spline-based Animation:

This Manatee asset is equipped with an advanced procedural spline animation system, expertly engineered to create dynamic and fluid movements. It enables the Manatee to accelerate, turn, and roll along splines with a lifelike grace and agility.

Material Variations:

Each Manatee is distinct, thanks to procedural material variations. Enjoy an array of textures, from moss-covered to various shading levels, randomly generated for each Blueprint instance.

Animations:

Included are essential animations – an idle animation, a fluid swimming motion, and three distinct poses. These are integrated into a Blendspace, creating a seamless transition between movements for your Manatee.

Optimized for Performance:

With four levels of detail (LODs) and a suite of adjustable blueprint settings, this asset is optimized for performance, ensuring smooth integration into any project.

Interactive Demo Scene:

Discover the asset’s potential in our interactive demo scene. It showcases underwater post-process settings, caustic lighting effects, fog, and depth of field. Multiple Manatees navigate preset paths, illustrating the capabilities of the Spline Blueprint.

Technical Details

Animations:

– Idle

– Swim

– Pose Left

– Pose Right

Spline Animation Blueprint controls:

– Starting Distance along the spline

– Toggle dynamic speed or maintain a constant speed.

– Mesh Scale

– Show Spline

– Animation play rates for slow and fast

– Animation Acceleration & Deceleration

– Timing for how long to swim slow and fast

– Randomness multiplier of timing

– Movement speed acceleration & deceleration

– Movement speeds for slow and fast

– Intensity of rolling around corners

– Non-Dynamic speed, play rate & intensity

– Roll, rotation & movement smoothing values

– 1 Skeletal mesh

– A realistic Physics Asset for ragdoll effects (includes throat bone for flubber movement)

– A BlendSpace combined with 4 animations

– 1 Manatee Moss Texture with Alpha

– 1 Parent Material and 1 Material Instance

Scaled to Epic skeleton: Yes

Rigged: Yes

Rigged to Epic skeleton: No

Animated: Yes

Number of characters: 1

Number of Animations: 4

Animation types: In-place

Vertex counts of characters:

LOD0=3794

LOD1=1002

LOD2=439

LOD3=144

Texture Resolutions:

1x 4096

3x 2048

2x 512

Supported Platforms: Desktop PC / Mac / Xbox 1/ PS4 / HTC Vive / Oculus Rift

Documentation Included: Yes, in Blueprints

Supported Engine Versions

4.16 – 4.27, 5.0 – 5.3